Add centered asset drawing support and refine image transformations
- Introduce `drawAssetCentered` method in `dynamicimages_image_t` for drawing assets visually centered on specified coordinates. - Reset virtual canvas/page after image rotation in both `dynamicimages_asset_t` and `dynamicimages_image_t` to ensure consistent positioning. - Update `machine_1` logic to use `drawAssetCentered` for improved thumb drawing and dynamic pivot alignment. - Adjust thumb rotation calculations and positioning logic for better visual rendering.
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@@ -160,6 +160,41 @@ trait dynamicimages_image_t
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return $this;
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}
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/**
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* Draw an asset centered around the given coordinates.
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* This is useful for rotated layers whose bounding box changes per angle,
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* but should visually share the same pivot point.
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*/
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public function drawAssetCentered(dynamicimages_asset $asset, int $centerX, int $centerY, float $opacity = 1.0): dynamicimages_image_i
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{
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$this->assertCanvasInitialized();
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if ($opacity < 0.0 || $opacity > 1.0) {
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throw new \InvalidArgumentException('Opacity must be between 0.0 and 1.0');
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}
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$memoryImage = method_exists($asset, 'getMemoryImage') ? $asset->getMemoryImage() : null;
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if ($memoryImage instanceof \Imagick) {
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$layer = $memoryImage; // already a clone from asset
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} else {
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if (!is_readable($asset->getPath())) {
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throw new \RuntimeException('Asset is not readable: ' . $asset->getPath());
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}
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$layer = new \Imagick();
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$layer->readImage($asset->getPath());
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}
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$layer->setImageAlphaChannel(\Imagick::ALPHACHANNEL_SET);
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if ($opacity < 1.0) {
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$layer->evaluateImage(\Imagick::EVALUATE_MULTIPLY, $opacity, \Imagick::CHANNEL_ALPHA);
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}
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$w = (int)$layer->getImageWidth();
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$h = (int)$layer->getImageHeight();
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$x = (int)floor($centerX - $w / 2);
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$y = (int)floor($centerY - $h / 2);
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$this->image->compositeImage($layer, \Imagick::COMPOSITE_DEFAULT, $x, $y);
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$layer->clear();
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$layer->destroy();
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return $this;
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}
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// ===== Transformations on the temporary image object =====
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public function resize(int $width, int $height): dynamicimages_image_i
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{
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@@ -192,6 +227,8 @@ trait dynamicimages_image_t
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$this->assertCanvasInitialized();
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$bg = new \ImagickPixel($background === 'transparent' ? 'transparent' : $background);
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$this->image->rotateImage($bg, $degrees);
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// Reset virtual page so top-left is (0,0) after rotation; rotation occurs around center
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$this->image->setImagePage(0, 0, 0, 0);
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// Update stored dimensions
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$this->canvasWidth = (int)$this->image->getImageWidth();
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$this->canvasHeight = (int)$this->image->getImageHeight();
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