Remove dependency on the ws module.
Deleted the entire `ws` library and its associated files. This likely reflects a move away from the WebSocket library, possibly signaling an alternate implementation or unused/legacy code cleanup.
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+45
@@ -0,0 +1,45 @@
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#define _WIN32_WINNT 0x0501
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#include <stdio.h>
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#include <windows.h>
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#include "../src/shared/DebugClient.cc"
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const int SC_CONSOLE_MARK = 0xFFF2;
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const int SC_CONSOLE_SELECT_ALL = 0xFFF5;
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CALLBACK DWORD pausingThread(LPVOID dummy)
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{
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HWND hwnd = GetConsoleWindow();
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while (true) {
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SendMessage(hwnd, WM_SYSCOMMAND, SC_CONSOLE_SELECT_ALL, 0);
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Sleep(1000);
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SendMessage(hwnd, WM_CHAR, 27, 0x00010001);
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Sleep(1000);
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}
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}
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int main()
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{
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HANDLE out = GetStdHandle(STD_OUTPUT_HANDLE);
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CONSOLE_SCREEN_BUFFER_INFO info;
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GetConsoleScreenBufferInfo(out, &info);
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COORD initial = info.dwCursorPosition;
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CreateThread(NULL, 0,
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pausingThread, NULL,
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0, NULL);
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for (int i = 0; i < 30; ++i) {
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Sleep(100);
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GetConsoleScreenBufferInfo(out, &info);
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if (memcmp(&info.dwCursorPosition, &initial, sizeof(COORD)) != 0) {
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trace("cursor moved to [%d,%d]",
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info.dwCursorPosition.X,
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info.dwCursorPosition.Y);
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} else {
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trace("cursor in expected position");
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}
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}
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return 0;
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}
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