Files
api/services/edge-agent/node_modules/node-pty/deps/winpty/misc/Win32Test1.cc
T
Jeppe Bundgaard ff2d9788bf Remove dependency on the ws module.
Deleted the entire `ws` library and its associated files. This likely reflects a move away from the WebSocket library, possibly signaling an alternate implementation or unused/legacy code cleanup.
2026-04-14 13:45:17 +02:00

47 lines
990 B
C++

#define _WIN32_WINNT 0x0501
#include "../src/shared/DebugClient.cc"
#include <windows.h>
#include <stdio.h>
const int SC_CONSOLE_MARK = 0xFFF2;
CALLBACK DWORD writerThread(void*)
{
while (true) {
Sleep(1000);
trace("writing");
printf("X\n");
trace("written");
}
}
int main()
{
CreateThread(NULL, 0, writerThread, NULL, 0, NULL);
trace("marking console");
HWND hwnd = GetConsoleWindow();
PostMessage(hwnd, WM_SYSCOMMAND, SC_CONSOLE_MARK, 0);
Sleep(2000);
trace("reading output");
CHAR_INFO buf[1];
COORD bufSize = { 1, 1 };
COORD zeroCoord = { 0, 0 };
SMALL_RECT readRect = { 0, 0, 0, 0 };
ReadConsoleOutput(GetStdHandle(STD_OUTPUT_HANDLE),
buf,
bufSize,
zeroCoord,
&readRect);
trace("done reading output");
Sleep(2000);
PostMessage(hwnd, WM_CHAR, 27, 0x00010001);
Sleep(1100);
return 0;
}